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Tuesday, 21 March 2017

«Alice in Wonderland» - Infographic and Plot Summary

On a May afternoon, seven-year-old Alice is dozing on a sunny riverbank. Suddenly, a big white rabbit carrying a pocket watch rushes by. Alice impetuously follows him down a rabbit hole that turns into a long tunnel. When she finally lands, she is in a dark hallway, and the White Rabbit is nowhere to be seen.
Alice's first challenge in Wonderland is figuring out what size to be. The same sense of adventure that led her down the rabbit hole causes her to eat and drink several mysterious substances that change her size from tiny to huge and back again. At nine feet tall, she cries a pool of tears; at three inches tall, she's forced to swim through the pool with a crowd of talking animals—including a dodo. She grows so big that she fills the White Rabbit's house; she shrinks so fast that her chin hits her foot. Finally, she meets a caterpillar sitting on a mushroom who tells her that she can control her size depending on which side of the mushroom she eats.
Alice begins to explore Wonderland, hoping to reach a garden she spied through a door in the tunnel. On her way, she meets an increasingly strange cast of characters, beginning with the Duchess, who hands over a screaming baby. A few minutes later, the baby turns into a pig and walks away. Next comes the Cheshire Cat, who can appear and vanish at will. "We're all mad here," the Cheshire Cat tells Alice.
The next characters Alice meets—the Hatter, the March Hare, and the Dormouse—certainly fit that category. When Alice joins their tea party, they treat her so rudely that she leaves. Alice finds a way into the garden, but it turns out to be more bizarre than beautiful, with gardeners painting a white rosebush red. The garden belong to the King and Queen of Hearts, animated playing cards who have just arrived for a croquet game along with the rest of the deck of cards.
Alice joins the game, which is difficult to play because flamingos are used as mallets and hedgehogs as croquet balls. Even more disruptive is the Queen of Hearts, who keeps demanding that one or another character be beheaded. Finally, the only players left are the King and the Queen of Hearts, Alice, and the Duchess.
The Queen orders the Gryphon to introduce Alice to the Mock Turtle, a morose creature who recounts a long story about his school days. The Gryphon and the Mock Turtle teach Alice an intricate dance called the Lobster Quadrille. Alice, in turn, tries to recite some poems, but—as always happens in Wonderland—she keeps getting the words wrong. She is describing her adventures to the Gryphon and Mock Turtle when a voice calls from the distance, "The trial is starting!"
Alice goes back to the croquet ground, where a trial has been set up. The Knave of Hearts is charged with stealing the Queen's tarts. Alice watches as the jurors write down their own names to keep from forgetting them. The King of Hearts, as presiding judge, tells the witnesses not to be nervous "or I'll have you executed on the spot."
Just before she is called as a witness, Alice realizes she's growing again. Startled, she knocks over the jury box, and all the jurors topple out. When Alice has righted them, her questioning begins. None of the proceedings make any sense, and Alice points this out. After all, she's now so tall that she's not afraid of anyone in the court. When the Queen orders that the Knave be sentenced before a verdict is given, Alice says loudly, "Stuff and nonsense!" The Queen calls for her execution, and Alice exclaims, "You're nothing but a pack of cards!"
The entire pack rises into the air and flies down on her. Screaming, Alice tries to beat them off—and wakes to find that she's lying on the riverbank and that her big sister is brushing some leaves off her face. She tells her sister about her odd dream. Her sister sends Alice in to have her tea, but the older girl lingers on the bank, dreaming about Alice's adventures.
Alice in Wonderland Plot Diagram
Climax123456789Rising ActionFalling ActionResolutionIntroduction

Saturday, 18 March 2017

«Narrative of the life of Frederick Douglass» - Infographic & Plot Summary

Narrative of the Life of Frederick Douglass traces Douglass's life from its very beginning until the time he wrote the autobiography. However, the main focus is on Douglass's enslavement and the institution of slavery.
The narrative begins with Douglass's birth in Talbot County, Maryland. Because he was born into slavery, his birth was not recorded in any official capacity, and he is unsure of the date or even the exact year.
Because his mother works all day in the fields, he sees her only a handful of times, always at night. She passes away when he is around seven years old. Her death does not have much impact on him, as he had not been allowed to form a relationship with her. Douglass is uncertain of the identity of his father. He knows he is a white man and suspects that his master is his father.
The ugliness of slavery becomes well-known to Douglass at an early age. His aunt is brutally whipped, and he fears he will be next. Douglass describes the poor conditions under which slaves live, emphasizing how they are poorly clothed and suffer from a lack of decent bedding. At this point, Douglass lives on the Great House Farm, which is owned by Colonel Lloyd and run by Captain Anthony, who is Douglass's master.
When Douglass is seven, he is selected to go to Baltimore and live with Hugh Auld, the brother of Captain Anthony's son-in-law, Thomas Auld. Now responsible for looking after Hugh Auld's son, Douglass is happy to get away from the plantation and excited to see a big city like Baltimore. Later, when reviewing his past, Douglass says the move was one of the most interesting events of his life. He credits it with allowing him to not be "confined in the galling chains of slavery."
Sophia Auld, the wife of Hugh Auld, greets Douglass with "a white face beaming with the most kindly emotions." The positive impression proves to be accurate, as Sophia Auld treats Douglass well and teaches him the alphabet and how to spell. Hugh Auld finds out about the lessons and orders his wife to stop them, insisting that education makes slaves unmanageable. Not only does this end the lessons, but Sophia Auld begins to treat Douglass poorly. Douglass blames her changed behavior on the evils of slavery.
Though the lessons have ended, they inspire Douglass to learn to read and write on his own and with the help of anyone who will offer it. His education, just as Hugh Auld predicted, impacts Douglass greatly. After reading a book called the The Columbian Orator, in which a master and slave debate slavery, Douglass feels despair until he resolves that one day he will escape.
After seven years, Douglass is sent back to the plantation. Though living with the Aulds had grown difficult—largely due to Hugh Auld's drinking and Sophia Auld's cruelty—Douglass observes, "A city slave is almost a freeman, compared with a slave on the plantation." Douglass views Thomas Auld, his new master at the plantation, in a particularly negative light. While Thomas Auld claims to be a good Christian, he treats his slaves cruelly. Thomas Auld rents Douglass out to Mr. Covey, a notorious slave breaker (a person who specializes in destroying the wills of unruly slaves), for one year.
Six months after being sent to work for Mr. Covey, Douglass is nearly broken. The exhaustive work and merciless whippings have taken take a terrible toll on him. On one extremely hot August day, Douglass collapses and is unable to get up. Mr. Covey whips him. Douglass decides to go to his master and complain, but his master will have none of it. On his way back to Mr. Covey's place, a fellow slave gives Douglass a root that he says is good luck. Douglass accepts it, though he does not believe in its power.
Douglass fights back against Mr. Covey. He writes that the fight "was the turning-point in my career as a slave." It revived him, rousing in him once again "a determination to be free." Mr. Covey never touched him again.
Soon, Douglass finds himself rented out to William Freeland, whom he calls his best master "till I became my own master." During his first year with Freeland, Douglass begins secretly educating fellow slaves in a Sabbath school at a free black man's house. During his second year working for Freeland, Douglass hatches an escape plan with four other slaves. Just as they are about to execute their plan, it is discovered. The men are jailed. After some time, Douglass is sent back to Baltimore to serve Hugh and Sophia Auld.
During his second go-round in Baltimore, Douglass learns a trade—ship caulking. Douglass gives his earnings to Hugh Auld, who occasionally lets Douglass keep a fraction of the earnings for himself. This arrangement causes Douglass great frustration. He works out a deal with Hugh Auld in which Douglass finds his own work and pays his master a fixed amount. Douglass is happy to have this arrangement because "it [is] a step towards freedom." However, Douglass and Hugh Auld eventually run into a problem. Though they resolve the problem, it is the last straw for Douglass, who decides that he will "make a second attempt to secure my freedom."
The book reveals very few details of Douglass's actual escape. This is intentional; of his flight from Baltimore, Douglass writes, "How I did so ... I must leave unexplained." This is because it could cause others "embarrassing difficulties" and make it harder for other slaves to escape.
Douglass's first stop as a free man is New York, where he marries Anne—Murray, a free black woman from Baltimore. The couple moves to New Bedford, Massachusetts, where Douglass—born Frederick Augustus Washington Bailey—adopts the surname he is known by today. Douglass works in various jobs and reads an abolitionist newspaper called the Liberator. This inspires him to speak publicly about the cause and his experiences. Later, he gives a speech at an antislavery convention in Nantucket, Massachusetts. Douglass writes, "From that time until now, I have been engaged in pleading the cause of my brethren." These speeches lead him to write his Narrative.

Friday, 17 March 2017

St. Patrick's day: Why do we wear green?

St. Patrick's Day was originally a Roman Catholic holiday celebrating Ireland's patron saint and observed only in Ireland; it was not until the 1700's when Irish immigrants in the U.S. started the first St. Patrick's Day Parade in New York City.
The March 17th tradition of wearing green is explained in differing ways. It's said that blue was originally the color associated with the holiday but over time green took over in popularity due to Ireland's nickname as "The Emerald Isle", the green in the Irish flag and the clover that St. Patrick used in his teachings about Catholicism.
In Ireland, some still follow the tradition where Catholics wear green and Protestants wear orange. These colors are associated with the religious sects and are the represented on the Irish flag; the white on the flag is symbolic of the peace between the two.
On the holiday, people in Ireland do not wear as much green or celebrate quite as wildly as revelers do elsewhere, although there is a legend that wearing green makes you invisible to leprechauns that will pinch you if they can see you.